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University of Advancing Technology is an elite, private college that serves its student body by fostering knowledge creation and academic excellence in an environment that embraces the young technophiles of the world. With three centers of research and a suite of technology-centered undergraduate and graduate degrees, the University is a recognized leader in technology education.
Cutting edge technology now gives Superman some competition. Scientists at MIT’s Computer Science and Artificial Intelligence Lab have developed a device that uses WiFi signals to effectively see through walls and other obstacles, with the ability to identify which persons are standing behind it.
This new technology coined RF Capture, is enhanced version of previous methods of capturing movements across a house – technology used by mothers to see their baby’s breathing and firefighters to determine if there are survivors in a burning building.
How does RF Capture work?
RF-Capture works by transmitting wireless signals that, upon hitting a person standing behind a wall, are reflected off various body parts and then back to the device for analysis to piece together the whole image of people.
The video below shows how researchers captured consecutive time snapshots, before constructing the human silhouette.
Researchers, as us at UAT, are excited about the future applications that this kind of wireless technology could provide.
It’s incredible to think that lives could be saved with this sort of technology. Consider “an in-home device that can call 911 if it is capable of detecting that a family member has fallen unconscious” in a fire.
RF Capture could also have applications in motion capture, allowing filmmakers to dispense with those silly sensor-covered suits currently in use by performers for doing special effects sequences.
Article reposted from Hacker News: MIT Scientists: Now You Can See Through Walls with WiFi
Find out more about a degree in Network Security from UAT by visiting here: www.uat.edu/network-security-degree
Professor Natasha Vita-More gave a talk virtually to Microsoft Main Campus for the Extreme Futures Tech Festival. Great people and much fun!
The EFTF is a tech conference focused on emerging technology trends, across the tech sector. It covers the latest in emerging technology, the trends but also social impact and emerging societal changes and where we are going with technology and where it affects us and business.
In this ‘issue’ of EFTF we have topics from bio engineering, cybernetics (including a live demo of an implant procedure), artificial intelligence, cloud computing, maker trends, XR technologies (AR/VR and Wearables), IoT and many more.
Click for more information on the Extreme Futures Tech Festival: http://transhumanity.net/extreme-futures-tech-fest-fall-2015/
Professor Vita-More was also featured in an article called, The Science Surrounding Cryonics, co-authored by David W. Crippen, Robert J. Shmookler Reis, Ramon Risco, and herself, and can be found on the front page of MIT Technology Review.
Have you been inside the New Technology Lab (NT Lab) lately? There are some new devices for UAT’s population of tech savvy individuals to use on campus. Stop in to the Bindery for a key to the NT Lab and get your innovative juices flowing with new technology!
Kor-FX Gaming Vest: The Kor-FX is a haptic feedback vest that lets you feel the game you are playing or developing. As part of the Virtual Reality Station, students will be able to combine the vest with the Oculus Rift to create truly immersive experiences.
Sphero: Sphero, an addition to the Mobile Development Station, will allow students to program a ball with a built in gyroscope. Students will be able to program games and other experiences that involve the robotic ball.
Cube 3D Touch Stylus: The Touch Stylus is a haptic 3D drawing device currently located at the 3D Print and Scan Station. Students will be able to sculpt their 3D models using this pen and feel the model as they manipulate it.
Epson BrightLink: The BrightLink is an interactive projector that allows students to manipulate the projection as if it were a tablet. Students will be able to map out their projects and collaborate with other students on a giant interactive screen.
Perception Neuron: The Neuron is a 32-point wearable motion capture device set to be installed at the Virtual Reality station. Students will be able to motion capture themselves without needing a full motion capture setup and will be able to export their data to their Oculus Rift based games easily.
Oculus Rift: A Virtual Reality headset that allows you to step into your favorite game, get immersed in a movie or take a virtual tour, with the aid of special electronic equipment like a helmet, headset or gloves with sensors.
Epson Moverio Glasses: The Moverio glasses are an augmented reality display in a similar vein to Google Glass. It is powered by Android OS and will allow students at the Virtual Reality station to explore new ways to gamify the world.
Don’t hesitate to ask for help in using any of these new devices- that’s why they are here – for students to use! Maker Tech Mike Syfritt is happy to assist students with any of the new gadgets in the NT Lab.
Wow! I just returned from Russia and 10,000 people attended the Geek Picnic Festival! I enjoyed the workshops in makerspace, robotics and also wearable computing – they were great! I met wonderful people and many students interested in the future of science and technology – artificial life, AGI, uploading, brain systems, and more. It was a great experience!
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Tempe, Ariz. (June 11, 2015) – University of Advancing Technology (UAT) is introducing the Bachelor of Science in Business Technology degree, preparing students to be tech savvy leaders in high-demand technology management careers.
In UAT’s Business Technology degree program, students develop the skills to excel in business management, global business, innovation, technology product development and project management.
Students become fluent in business models, big data analysis and business development methodology, managing cross-functional and international teams, strategic management, innovation and data-driven marketing. They learn it – and do it – with UAT’s vast resources that allow them to make or create tangible things from start to finish, file for a patent and bring new products to market.
“It’s about time a technology university offers a business degree,” says Jason Pistillo, UAT President. “The future is centered so much in technology that future business leaders need to know how to lead and manage tech teams. Graduates will earn credibility from tech professionals and developers by obtaining a business technology degree, especially one that’s best in class, from a technology university.”
“What stands out in UAT’s Business Technology degree is the curriculum’s relevancy because of its design that prepares students with competitive, interdisciplinary skills,” says Jason Konesco, UAT Board Director and President/CEO of Harrison College.
Graduates of this top technology university are prepared for executive roles within the industry’s leading business and technology sectors. With an in-depth understanding of the market, they will direct product innovation and process innovation using business analytics to optimize product adoption and the product life cycle.
“Real-world experience is one of the key differentiators in this elite entrepreneurship degree, preparing graduates to hit the ground running as tech leaders in high demand within the growing business￼technology arenas,” says Jason Funk, UAT Board Director and President of Western Window Systems.
For more information about UAT’s Business Technology degree, and to apply, visit www.uat.edu/BT.
University of Advancing Technology is an elite, intimate, private technology university educating students in advancing technology who innovate for our future. Our technology-infused, urban campus in Tempe, Ariz., is a technology nexus: a collection of technophiles, tech geeks and mavens of the digital world who evolve into top technology executives, master programmers, cyber warriors, forensic sleuths, robotic engineers, interactive filmmakers and game innovators for entertainment and government animation applications.
UAT is proud of faculty member Natasha Vita-More, Professor of Human Enhancement Technology, Emerging Technology, Multi-Media and Design and Bio Science, who spoke on two panels at the BRINK2015.1 Conference last weekend in Palm Desert, Cali.
BRINK2015.1 is a unique gathering of technologists, futurists, engineers, space entrepreneurs and social philosophers, all brought together to discuss the path we find ourselves on, to thoughtfully consider how and where we want to go in the future.
Professor Vita-More (top center in the photo) spoke on the following topics: “Designing New Humanity: A is for Augmentation, or is it Avatar?” and “What I Know Now: Defining and Fulfilling the Needs of a New Humanity.”
BRINK2015.1, held at the JW Marriott Desert Springs Resort & Spa and presented by BRINK Institute and featured global leaders in science and tech, encouraged active participation from attendees and guests along with special events, networking and more.
Attendees experienced exhibits, networking and two full days of conversations with today’s thought leaders in fields as diverse as robotics and social media, and as interconnected as humanity and exploration.
For more information about BRINK2015.1, visit: http://brinkinstitute.org/
Alumni Godric Johnson, James Richards and Davion Hellstrom have started a game studio called Jetstreame Studios that’s focused on mobile games for Android and iOS.
The team have launched three Kickstarter campaigns for three separate games in development for mobile platforms. Use the links below to check out their Kickstarter campaigns and contribute if you can!
You can also find Jetstreame on Facebook.
jQuery and HTML5 are taking over the web.
The combination of both make it so easy to create dynamic websites that look like the heavier Flash websites of the past.
Base Creative UK has set up a website with a great tutorial on how to create a jQuery website in less than a day.
Sci-fi authors Cory Doctorow and Charles Stross have co-written Rapture of the Nerds, a novel about a post-Singularity world populated by posthumans toward the end of the 21st century.
Both authors are well known for their tales of a human future in the grip of transformative, often disruptive, technologies, so if you’d like to see where two of this part of the century’s most imaginative authors think our technologies may take us, check out this novel.
Google has announced their search results algorithm this week will start taking into consideration copyright renewal notices. According to Amit Singhal, Google’s SVP of Engineering, “Sites with high numbers of removal notices may appear lower in our results.” That means Google is once again cracking down on duplicate content across the web.
Google has been processing 4.3 million URLs in the last 30 days which have been submitted as having copyright infringement. Singhal says they “We will now be using this data as a signal in our search rankings.”
Of course, Google cannot decide whether or not a webpage copyright has been infringed upon. They are simply relying on copyright removal notices they have received from rights owners.
ADVICE: If you have been using any copyrighted material and don’t want to see your page rank drop, you should consider removing that content and using only original material in the future. If you feel your site has been penalized, Google says they will continue to provide “counter notice” tools to ask for reconsideration.
The graph below by Michell Zappa visualizes current trends in technological developments as well as possible future trends from 2012 to 2040.
To have an understanding of where technological trends are situated today and to guess what may happen in the future helps developers with the creation of products today.
It is interesting to see the possible developmental paths based on audience demands and desires, and to compare different categories.
With my students in my Principles of Interactivity class we compared Internet column with Interfaces and specifically focused on the developments of Virtual Reality and Augmented Reality: as of 2012, there has been a big push in the area of AR, with google glasses, etc.
However, fully immersive environments are still a dream looking into its full deployment possibly into the 2030s. The project by the Canadian artist, Char Davis, Osmose, that she created in 1995, comes to mind: using head mounted display and the vest that depicts breathing of the person wearing it: the movement through a fully immersive environment by simply breathing.
By comparing 2030s interface developments and looking into the possible future trends in internet development, interplanetary internet shows on the timeline for the year of 2020s, and the remote presence trailing after fully immersive environments.
Here is the full Visualization Chart:
Created by Bezalel Academy of Arts and Design grad students Daniel Lazo and Eran May-raz, Sight is envisioned as an upgrade to Augmented Reality (AR) glasses where the glasses are fully and seamlessly integrated into the users environment, namely, in the form of contact lenses.
“We were inspired by many present-day apps and several sci-fi movies,” says Lazo. “But most of the ideas came from us trying to visualize a world where this tech is standard, and what kind of interactions can happen in it.”
As I watched their short video capturing this possibly future technology as a new way of personal communication, I am worried about the intimacy/honesty in our future existence.
Watch for yourself in the video clip below:
In a report out last month on “The Future of Big Data,” Pew reported that “Tech experts believe the vast quantities of data that humans and machines will be creating by the year 2020 could enhance productivity, improve organizational transparency, and expand the frontier of the ‘knowable future.’
But they worry about ‘humanity’s dashboard’ being in government and corporate hands and they are anxious about people’s ability to analyze it wisely.”
Yahoo! has selected 37-year-old Marissa Mayer as their fifth CEO in 4 years.
Mayer could be a perfect fit for Yahoo!, who has struggled to find a focus that will make the company profitable again. Mayer was Google’s 20th employee, and first woman engineer. Yahoo! hopes Mayer’s experience in software engineering, product and user experience design will make Yahoo! relevant again as a technology company, rather than the media company which former CEO Terry Semel turned it into.
Mayer’s first priority at Yahoo! might be to make Yahoo! Mail more secure by adding HTTPS connections. Yahoo! also needs to focus on several of their popular products such as Flickr and Yahoo! News, and to innovate (and purchase) new products to keep up with the likes of Google and Facebook.
Innovator Andrew Chang has come up with a device that could help us improve our posture.
The LUMOback sensor is worn around your waist and will vibrate if it finds you are slouching. But the best part about the LUMOback is it can be paired with an iOS device over Bluetooth to help you monitor your daily posture habits.
The LUMOback can identify if you are standing, sitting, slouching, or laying down. Chang (a co-founder of the product) has recently launched a Kickstarter campaign to fund the project.
Double-amputee sprint runner, nicknamed “Blade Runner” after the shape of his carbon-fiber prosthetic limbs, will compete in the London 2012 Olympics. Pistorius, who will represent South Africa in the 400 meter and 4×400 meter relay events, failed to qualify for the Beijing 2008 Olympics. He will also compete in this Summer’s Paralympics.
Setting aside the sheer level of athleticism it takes anybody to make an Olympic team, Pistorius’ achievement is notable for another, more controversial reason: some people, the International Association of Athletics Federations, or IAAF, among them, believe his prostheses give him an unfair competitive advantage because the material caused him to use less energy than naturally limbed athletes. In addition, the mechanics of augmented running are different, with reduced limb repositioning, or “swing,” times.
Watch Pistorius qualify for the 2011 World Championships by running a personal best of 45:07.
Google’s Project Glass is a really exciting project, combining augmented reality and wearable computing. Wearable computers have been around for as long as computers have become small enough to be portable, but they haven’t become popular due to usability and form-factor issues. Google’s project aims to address both of these issues.
Engadget has a great article and a pair of videos on Sergey Brin’s Project Glass demo from the Google I/O event.
The much-anticipated augmented reality eyeglasses just got a little closer to the consumer market with Google’s announcement at the IO 2012 conference that the Project Glass Explorer Edition will be available to select developers for $1,500, with a ship date sometime next year.
It is hoped that these developers will aid Google’s Project Glass effort in determining innovative uses for the product. While consumer needs will vary across markets, it seems certain skydivers will be among the first to line up for consumer editions.