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Bring to life your vision of how games should look, move and feel with a degree in Game Art and Animation from University of Advancing Technology (UAT). It’s a new world of game creation that propels an exciting new realm of interaction and creativity that elevates the player experience. Make your mark in the game industry by combining the power of art and technology.
Students in the Game Art and Animation program will gain insight into what is involved at all levels of game development to create 2D and 3D art and animation assets for multiple video game platforms such as PC, console, mobile, online and virtual reality. Students will master the artistic principles used in video game art asset creation, such as color theory, lighting, shading, anatomy, perspective and scene staging. Game Art and Animation students will show mastery in low- and high-polygon modeling, texturing, rigging, framing and motion capture animations.
Graduates will be prepared for jobs such as character artist, modeling and texture artist, character animator and rigger, environment texture artist and digital modeler.
Educating the next wave of innovators, our faculty leverage their experiences to mentor students to lead innovations and solve challenges in advancing technology.
UAT’s Synchronic Learning model provides an education framework that prepares superior graduates to become tomorrow’s innovators. This model embodies UAT’s methodologies, curricula and community dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness.
How does UAT prepare superior graduates? Students are required to participate in projects that solve real problems. UAT requires students to innovate and create a working proof of concept that’s never been done before. Students complete internships, community projects and apprenticeship experiences to cultivate their ability to succeed in the workplace.
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