Synchronic Learning

University of Advancing Technology’s (UAT) Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrow’s innovators. This model embodies UAT’s methodologies, curricula and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach that provides real project experience for busy adult students.

To reveal the various elements of Synchronic Learning, simply hover over each button in these signature areas:

Demonstrated Mastery
Students demonstrate degree mastery by proving to faculty their body of work meets all program objectives.
Workplace Read
As part of meeting degree qualifications, students complete internships, community projects and apprenticeship experiences. These cultivate their ability to succeed in the workplace with both soft and hard skill proficiency.
Proven Innovator
Students are required to innovate. To graduate, they must create a working proof of concept of something that has never been done before. We call this their Student Innovation Project.
Skilled Creator
Students are required to participate in real projects that solve problems in the market and improve industry and community. These occur in collaborative, year-long teams and in ongoing, rapid-fire jams, challenges and competitions.
Guided Delivery
  • • Lectures
  • • Tutorial learning
  • • Team learning
  • • Student stand up
  • • Individual discovery
  • • Production studio

Modeled after the best way to learn as well as how technology workplaces function

Faculty are mentors, managers, coaches and leaders. Their job is to not only teach but also instill in students how to achieve project completion, quality and success in competitions.
Distinctive Courses
  • • Innovation across courses
  • • Fast track future trends into new courses
  • • Technology courses in your first year, not third
  • • What is important in five years is taught now
Future Oriented Majors
  • • First in AZ to offer cyber degrees
  • • Virtual Reality since 1990
  • • Broadest and first regionally accredited game degrees
  • • First fully accredited four-year game design degree
  • • Majors offered before the world sees the need
  • • Majors that matter now
Depth and Breadth
  • • Technology for all disciplines
  • • Courses that go deep
  • • Concepts that weave it together
  • • Concepts and ideas that make tech alive and relevant
Action Oriented Education
  • • Simulates how the tech workplace works
  • • Curriculum is project based with a constant drive to build new technology
  • • Projects run through Agile and Scrum, students are trained in Agile during orientation
  • • Projects go through a green light process
  • • Students experience a variety of leadership roles
Velocity + Momentum = Trajectory
  • • Year-round curriculum
  • • Regular competition and challenges (48 hours)
  • • Graduate ready to create and innovate
  • • Modeled like eight boot camps (semesters)
  • • 24/7 lab access from day one
UAT offers a dynamically flexible learning approach through SyncFlex, designed to maximize convenience while integrating the project experience. For adult learners, UAT offers courses delivered with this method, breaking down the barriers of online and on-ground learning, and making the work and innovation more of the focus than the social aspects of campus life.