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Game Art and Animation Objectives (BA) - Establish and defend an artistic style within your work based on sound artistic theories, practices and knowledge.
- Create and integrate into a video game environment 2D and 3D video game art assets and animation utilizing industry-standard software tools and techniques.
- Develop original assets for multiple video game platforms such as web, console, PC and handheld gaming platforms emphasizing the differences and similarities of each.
- Working within confines of an industry-standard production pipeline, develop and modify video game art assets and animation.
- Build 2D and 3D video game animation utilizing techniques such as hand keying and motion capture to create blend poses, loops, re-targeting animation and character rigging.
- Design art assets in order to facilitate the completion of a game project and implement a given game design.
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